...with the appropriate 1,5 meter of Berlin social distancing:
well RAM is my enemy as well, your screenshot is an embedded subpatcher,right?
it doesn't look so bad in terms of RAM,since it's all 'static constants'.
anyway, I'm not shure if embedding a subpatcher has a lot of benefits.
BUT, what I actually wanted to say:
BEWARE of using multiple factory 'table/save' or 'table/load' - objects,
these are using a lot of RAM, because each instance will load a lot of stuff into RAM individually.
I came up with this solution:
..they're already in the library, but ehem I'll have to document..and they are still a bit alpha.
basically,it's the 'SD/api' object that all the others are referring to. This is saving a lot of RAM:
When you have a lot of 'code-heavy' objects, it can make sense to move the 'heavy' part
to one object and just refer to the code from other objects.
I could elaborate via PM