here's LOOPER BLOCKS V2
these are driven by sample-increment rather then frequency;
before,changing the loop's range was also changing it's pitch which was really annoying....
performance-wise they are about the same as the 'old' objects.
I added a 'play' - input and a 'speed' - parameter to simplifiy patching
(although the objects are quite big now)
it's also possible to create 'release-loops' now with 'ldrive multi' and 'lmangle',
and 'lmangle' can do palindromic (switching from ffwd to rev at loopends) playback as of now.
there's a '1-shot' - object playing back an area of a table once and then stopping.
there are already 2 help-patches,more to come...
aaah and 'ldub' now has a 'feedback' - parameter!!
I do think these make more sense than the 'old' blocks,but in order not to break patches,
I will keep them.thus,the new folder 'loopv2'.