I got a lot of good randomness out of that object. Didn't even notice that. But I also keep it at really high number like 8192 for true randomness.
But if I wanted to make some repeating random patterns on purpose, how would I go about that? If you guys are familiar with the G2, there is an module called random pattern. This one is really great for a lot of things like triggering sequencers, creating weird melodies. It will probably be hard to make a totally similar object. But the idea of implementing some randomness in a controlled fashion is appealing.
How would I set it to make the randomness start the same place everytime? Going to explore into it tonight
- The zeroes: this is the random pattern selectors
- Loop: select how long the loop is.
Those two are the main parameters.