The low passed ate some %DSP and didn't reduce a single bit of aliasing
Tried it, both "-c" and "unipolar2bipolar" objects worked and saved some %DSP !
Something really weird occurs when I play 2 octave notes...
For example :
- if I play a C1 --> I hear a C1 (wow I'm such a good programmer )
- if I play a C2 --> I hear a C2
- but if I play C1 + C2 --> I hear C1 + C3 !!!!!
If I use a math/sin object before your squarify, I don't get this strange phenomenon...
I didn't mention it yet but I use a phase lock architecture, this means that C1, C2, C3, etc are coming from the same phasor that fed the polyphonic object I've showed few posts above.
Any ideas ?
I really would like to replace math/sin with any of these object to gain some %DSP...