Yes true. But that was what I was trying to avoid doing. First of all, for that to work you would have to use the table/read not the table/play. I was aiming at a simple sample player, using the tabe/play where you have better pitch control than in the table/read objects. And it would be really nice to be able to do those kind of edits to the files itself instead of always have to patch it or do it in Audacity.
On the table/play pitch is just right form the beginning and seems like the best choice for. And for example to be able to play something back in reverse with the table/play object, you would have to reverse the audio in the table, since it doest work well with reversing audio in the table/play object. If you want to have something reverse sounding you would have to go into granular domain and in this case this is not wanted.
Now that I think of it maybe it is possible to just edit the code of the table play object, so the content of it is reversed, so when you trigger the start inlet it triggers the reverses audio. That might work. I guess I need to look into the hacking the table/play for that.
Does anyone have an idea how to reverse audiocontent of a table? following last idea above, it doesnt necesarilly have to be able to be saved to sd card?