It's been super useful getting ideas from this forum to help me overcome all my initial sticking points as a new Axoloti user. So, here goes again (and someday I will know enough to pay it forward).
I have two signal paths with different audio effects and I am using some logic in the patch to switch between them. As you might expect, you can hear the switching, although it's actually less noticeable than I thought it would be.
It seems like maybe one way to smooth out the glitchiness would be to have a triggered automatic crossfade from one path to another. So, a toggled trigger delivering 1 causes a fade from signal path A to path B, and a trigger delivering 0 causes a fade from path B to path A.
It seems like the component pieces to make this happen probably exist somewhere but I can't figure it out yet. I can find the xfade objects but can't find anything that I can use for a controllable but automatic ramp from 0 to 1 or vice versa.